Hello! I'm Emily.
I'm a UI/UX designer with a background in software development and more than eight years of experience creating digital experiences across games and applications.
Before transitioning fully into design, I worked as a UI/UX and gameplay programmer on multiple AAA titles across every major gaming platform. That experience taught me how design decisions translate into functional products and how to collaborate effectively with designers, artists, engineers, and other stakeholders.
My interests have always spanned technology, art, and human behavior, which is what drew me to design and human-computer interaction. Today, I combine human-centered design, creative problem-solving, and technical insight to transform complex ideas into intuitive experiences.
When I'm not designing, you can usually find me painting, experimenting with 3D modeling, creating games, or longboarding.
Currently pursuing my M.S. @ Northwestern
Information Design & Strategy • UI/UX Specialization
Let's connect!
Have a project, opportunity, or idea in mind? I'd love to hear from you.
Selected Experience
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Gameplay & UI Programmer Aug 2025 – Mar 2026
Arrow International
Developed charitable and social games in Unity.
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Gameplay & UI Programmer Mar 2021 – Feb 2025
Iron Galaxy Studios
Built gameplay systems and UI for AAA projects in Unreal Engine, Unity, and proprietary engines, contributing to titles for Activision and Riot Games.
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Programmer, Artist, Designer Aug 2018 – Mar 2021
Independent Developer
Designed and developed games and apps from concept through launch, combining programming, art, animation, and design.
Education
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M.S. Information Design & Strategy
Northwestern University
Specialization in UI/UX Design
Expected Dec 2027
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B.S. Computer Science
Texas A&M Central Texas
Software Engineering and HCI
Dec 2019
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A.A.S. Programmer Analyst
Central Texas College
May 2017
Technical Skills
Languages
C++, C#, Java, Objective-C, Python, Kotlin, JavaScript, HTML, CSS
Engines & Environments
Unreal Engine 3/4/5, Unity, Visual Studio, Android Studio, Xcode
Design Tools
Figma, Adobe Illustrator, Adobe Photoshop, Corel Painter, Blender, Substance Painter
UX & Design Skills
UX Research, Journey Mapping, Information Architecture, Prototyping, Usability Testing, Data Analysis, Illustration