About Me

Hello! I'm Emily.

Photo of Emily Farias

I'm a UI/UX designer with a background in software development and more than eight years of experience creating digital experiences across games and applications.

Before transitioning fully into design, I worked as a UI/UX and gameplay programmer on multiple AAA titles across every major gaming platform. That experience taught me how design decisions translate into functional products and how to collaborate effectively with designers, artists, engineers, and other stakeholders.

My interests have always spanned technology, art, and human behavior, which is what drew me to design and human-computer interaction. Today, I combine human-centered design, creative problem-solving, and technical insight to transform complex ideas into intuitive experiences.

When I'm not designing, you can usually find me painting, experimenting with 3D modeling, creating games, or longboarding.

Currently pursuing my M.S. @ Northwestern

Information Design & Strategy • UI/UX Specialization

Let's connect!

Have a project, opportunity, or idea in mind? I'd love to hear from you.

Selected Experience

  • Gameplay & UI Programmer Aug 2025 – Mar 2026

    Arrow International

    Developed charitable and social games in Unity.

  • Gameplay & UI Programmer Mar 2021 – Feb 2025

    Iron Galaxy Studios

    Built gameplay systems and UI for AAA projects in Unreal Engine, Unity, and proprietary engines, contributing to titles for Activision and Riot Games.

  • Programmer, Artist, Designer Aug 2018 – Mar 2021

    Independent Developer

    Designed and developed games and apps from concept through launch, combining programming, art, animation, and design.

Education

  • M.S. Information Design & Strategy

    Northwestern University

    Specialization in UI/UX Design

    Expected Dec 2027

  • B.S. Computer Science

    Texas A&M Central Texas

    Software Engineering and HCI

    Dec 2019

  • A.A.S. Programmer Analyst

    Central Texas College

    May 2017

Technical Skills

Languages

C++, C#, Java, Objective-C, Python, Kotlin, JavaScript, HTML, CSS

Engines & Environments

Unreal Engine 3/4/5, Unity, Visual Studio, Android Studio, Xcode

Design Tools

Figma, Adobe Illustrator, Adobe Photoshop, Corel Painter, Blender, Substance Painter

UX & Design Skills

UX Research, Journey Mapping, Information Architecture, Prototyping, Usability Testing, Data Analysis, Illustration

Download Full Resume